Dude's Day
Today is Dude's first birthday. Happy #1 Mr. D!
Today is Dude's first birthday. Happy #1 Mr. D!
Posted by TMIV at 11/30/2004 10:06:00 AM 0 Comments
Labels: bostonterrier
Posted by TMIV at 11/29/2004 11:02:00 PM 0 Comments
Labels: movies
Last night I had the first Thanksgiving dinner of the season. My girlfriend is going away tomorrow, so we decided to invite some friends over for dinner. Actually, the impetus for the dinner was the free turkey we got at Ralph's grocery store for spending over $70.
Everything turned out really tasty. The sweet potatoes and the baked apples were great. I made the turkey in my new range. The meat was so moist. One of the most moist I have ever eaten.
A while back I made a roast and the recipe called for an oven bag. I had never used one before. The oven bag is just a plastic bag made out of high temperature plastic, so it doesn't melt. The roast came out delicious, so I thought maybe if you used it on a turkey... of course an internet search led to uncountable numbers of oven bag turkey recipes.
I highly recommend using the oven bag for your turkey. So moist and so clean too. All the mess is contained within the bag.
Posted by TMIV at 11/22/2004 11:08:00 AM 0 Comments
Labels: food
Posted by TMIV at 11/20/2004 01:36:00 PM 0 Comments
Labels: godofwar, videogames
Posted by TMIV at 11/17/2004 01:47:00 PM 0 Comments
Labels: videogames
One day a big meteor is going to hit the earth. It probably won't be in my life time, which is nice for me, but it will come someday. They have come before and will come again. I find that scarier than as of yet unproven phenomena like ghosts.
That's why today my hero is astronomer David Levy. He's out there every night searching for these deadly meteors. I'm not sure what we'd be able to do if he found one on a collision course with earth. Yet, it is nice to know that there is someone out there searching and thinking that my fears are valid enough to do so.
He partly discovered comet shoemaker levy 9. That comet showed us the force of heavenly body impacts when it broke apart and smashed into Jupiter in 1994.
I once dated a girl who said that she would see a meteor crashing into earth and killing a large portion of the population as, "an honor that something so monumental happened during her lifetime." I thought that was a very cool way of looking at it.
Posted by TMIV at 11/17/2004 09:09:00 AM 0 Comments
I don't believe it. I realized that I read all the books I got for my birthday. Amazing because it's unheard of in my life. Let's see, I read:
Star - Pamela Anderson - As expected dumb, yet kind of fun.
On Writing - Stephen King - Very interesting, more so the part not about writing.
Harry Potter and the Goblet of Fire - J. K. Rowling - Harry Potter is always fun.
and the best of the bunch
The Five People You Meet in Heaven - Mitch Albom - Great book. Sort of like What Dreams May Come. I have a picture of me holding the Oscar for visual effects for that movie.
Posted by TMIV at 11/16/2004 10:13:00 PM 0 Comments
Posted by TMIV at 11/14/2004 11:05:00 AM 0 Comments
Labels: godofwar, videogames
Think about what has to happen. They have figured out how to take rat brain cells and disconnect them from rats body, yet keep them alive. For extended periods of time too. DeMarse's paper A New Approach to Neural Cell Culture for Long-Term Studies (PDF) says that they have kept brains cells alive in jars for over a year. How do you feed it? The paper doesn't say, mostly it details how to keep it clean.
The second step is figuring out how to interpret the signals coming from the brain and how to provide it with proprioceptive feedback. This part is explained in the paper The Neurally Controlled Animat: Biological Brains Acting With Simulated (PDF.)
The most interesting part is also the part I can find the least information about. Once you have this rat brain working and you are interpreting its signals then you have to figure out how to train it to do what you want. The brain isn't going to know that up is up and down is down and flying up is better than flying down. It's just a brain, no sensors like eyes or ears or equilibrium. It has no prori knowledge like crashing is bad or flying is better right side up. These things have to be represented in the signals you send back to the brain. How do you spank a brain cell to tell it that it did a bad job. How do you give it a treat to say, "Nice work?" I sent DeMarse an email asking these questions, but as of yet, no response. Maybe his rat brain will be able to drop me a line next year.
Being an AI games programmer this is so totally amazing to me. My job, what I try to do everyday, is inherently coded into a blob of goo at the center of DeMarse's experiment. We're starting to be able to interact with that goo, figure out what it does, how it works, and then design machines to do the same thing. We don't want to go shipping blobs of biological goo with our video game systems. Rat memory cards don't fit into my Playstation.
Soon, once again, what seems like magic will be explained.
Posted by TMIV at 11/12/2004 01:12:00 AM 0 Comments
Labels: robots, science, videogames
Posted by TMIV at 11/10/2004 11:35:00 AM 0 Comments
Labels: godofwar, videogames
Once we have even the most basic nanofactory the technology will progress at an exponential rate. Each nanofactory created will be able to more easily create another, faster, more easily controlled and reliable nanofactory. When we have a nanofactory as depicted in the animation many things loose value or just no longer work. Our society will face some major growing pains. A most basic and fundamental example would be paper or coined money. If you can duplicate a dollar at the molecular level counterfeiting would be very difficult to detect. You'd have to do some serial number tracking. It's going to be great.
The Foresight Institute is looking for donations to finish the animation. If you'd like to help out, please go to their donation page.
Posted by TMIV at 11/09/2004 10:52:00 AM 0 Comments
Posted by TMIV at 11/05/2004 06:37:00 PM 0 Comments
Labels: godofwar, videogames
I think I found the Diebold code for the Ohio voting machines. Check it out:
...
enum Vote
{
kVoteKerry,
kVoteBush
};
...
void ProcessVote( Vote v )
{
static int i=0;
/**
"I am committed to helping
Ohio deliver its electoral
votes to the president next year."
-- Walden O'Dell, CEO Diebold 2003 **/
if( v == kVoteKerry && i++%2 )
v = kVoteBush;
RecordVote( v );
}
...
Posted by TMIV at 11/04/2004 05:17:00 PM 0 Comments
Labels: software